Atrociously marketed, yet boasting some innovative, genuinely ahead of their time ideas, Tiger Electronic's 1997 entry into the handheld gaming market was the perfect storm of good ideas being hampered by a failure to invest in the quality of the actual hardware or the subsequent software releases.
While the Game Com was certainly a step up from the LCD games on which Tiger had built it's 'disappoint a child' empire, it suffered from a severe identity crisis that confused and alienated the market. It's touch screen interface, internet connectivity, digitized speech and attempts to blend in elements of a PDA or mobile phone could all have appealed to the portion of the demographic later successfully colonised by the Nintendo DS, a confusing and insulting marketing campaign seemed to instead target (or ridicule depending on your interpretation) the sort of gamer who bought into early 90's Sega adverts.
Only 20 titles were eventually released, most of which neglected to make use of the innovative touch screen in favour of trying to replicate arcade experiences that were impossible on the Game Com's low resolution screen and under-powered CPU.
Still, we do like a challenge. With that being said, join us as we attempt to definitively review the Game Com library.
A built in 'game' variant of the classic card game and early 90's PC time-killer. It's a bare bones, inoffensive outing that's really only there to show off the Game Com's touch screen interface.
Still, as a freebie, it was a neat idea for a handheld to offer.
If Sonic Jam gave us cause to reason that sometimes the internet could do with tempering its vitriol and trying to find the good in a game, Fighters Megamix confirmed that sometimes there just really isn't any to be found.
It's lambasted online as one of the worst games of all time, but is it really that bad or is it just an easy target for comedy YouTubers to vent their trademark anger at?
Our review takes up the case for the defence.
Resident Evil 2
Well, you can't fault Tiger for ambition! Whereas other companies might have simply (and perhaps wisely) utilized this tremendously valuable license to produce a simplistic 2D action game, here we have an actual attempt to port the legendary survival horror experience to the Game Com! But was it worth it? Let's find out!
New reviews will be unlocked as regularly as we are able to obtain new games. We only review games played on the original hardware.